Game Programming
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The Pragmatic Programmer: 20th Anniversary Edition, 2nd Edition
- Your Journey to Mastery
- By: David Thomas, Andrew Hunt
- Narrated by: Anna Katarina
- Length: 9 hrs and 55 mins
- Unabridged
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Dave Thomas and Andy Hunt wrote the first edition of this influential book in 1999 to help their clients create better software and rediscover the joy of coding. These lessons have helped a generation of programmers examine the very essence of software development. Now, 20 years later, this new edition re-examines what it means to be a modern programmer. Topics range from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse.
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An excellent and entertaining technical book
- By Amazon Customer on 01-21-20
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The Pragmatic Programmer: 20th Anniversary Edition, 2nd Edition
- Your Journey to Mastery
- Narrated by: Anna Katarina
- Length: 9 hrs and 55 mins
- Release date: 12-26-19
- Language: English
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Dave Thomas and Andy Hunt wrote the first edition of this influential book in 1999 to help their clients create better software and rediscover the joy of coding. These lessons have helped a generation of programmers examine the very essence of software development....
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The Secret Science of Games
- By: John Hopson
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Unabridged
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun. User experience (UX) research is a vital part of the story of how video games have become a cultural juggernaut, but game developers generally don’t speak publicly about how data shapes game design and game development.
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Worth reading if you are remotely interested in games and UX
- By Ayman on 10-14-23
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The Secret Science of Games
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Release date: 04-28-23
- Language: English
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun....
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Unity from Zero to Proficiency (Proficient)
- A Step-by-Step Guide to Creating Your First 3D Role-Playing Game
- By: Patrick Felicia
- Narrated by: Jack Itis
- Length: 6 hrs and 38 mins
- Unabridged
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In this book, the fifth book in the series, you will become comfortable with creating your own RPG. If you were ever interested in creating systems for your game to speed-up your coding and create and maintain levels easily, then this book is for you.
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Unity from Zero to Proficiency (Proficient)
- A Step-by-Step Guide to Creating Your First 3D Role-Playing Game
- Narrated by: Jack Itis
- Length: 6 hrs and 38 mins
- Release date: 11-01-24
- Language: English
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In this book, the fifth book in the series, you will become comfortable with creating your own RPG. If you were ever interested in creating systems for your game to speed-up your coding and create and maintain levels easily, then this book is for you.
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- By: A.E. Colonna
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Unabridged
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Create your very first video game without any prior coding experience!! Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you’re smart enough to get it right? If your answer is yes to any of these questions, you’ve got to listen to this book!
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Get Your Game On!
- By Anne G. on 02-12-25
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Release date: 02-14-24
- Language: English
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Create your very first video game without any prior coding experience!
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Indie Games: From Dream to Delivery
- By: Don L. Daglow
- Narrated by: Virtual Voice
- Length: 12 hrs and 28 mins
- Unabridged
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A Step-by-Step Master Class in Indie Game Development, from the Creator of the Emmy® Winning Neverwinter Nights™ Honors for Don Daglow's From Dream to Delivery books: Winner, 2019 Independent Press Book Awards Winner, Kirkus Top 100 Indie Books of 2019 Finalist, 2020 Top Shelf Book Awards Finalist, Foreword INDIES Book of the Year Awards Finalist, National Indie Excellence Awards Finalist, Next Generation Indie Book Awards Finalist, Book Excellence Awards "Don Daglow has survived 40+ years creating games and always retained his positive attitude. Learn from the master." – Jeff Braun, ...
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Best Damn Game Design Book
- By Tiara on 04-11-25
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Indie Games: From Dream to Delivery
- Narrated by: Virtual Voice
- Length: 12 hrs and 28 mins
- Release date: 03-12-25
- Language: English
- A Step-by-Step Master Class in Indie Game Development, from the Creator of the Emmy Winning Neverwinter Nights Honors for Don Daglow's From ...
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Misleading title
- By Mel on 04-17-25
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 01-26-24
- Language: English
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game....
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- By: A.E Colonna
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Unabridged
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Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. After nine weeks, you’re guaranteed to know the basic coding concepts; you’ll be ready to create your first game using C# and the unity engine.
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f**k unity
- By Anonymous User on 04-01-25
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Release date: 11-08-22
- Language: English
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Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development....
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The Greatest Game Ever Played
- Harry Vardon, Francis Ouimet, and the Birth of Modern Golf
- By: Mark Frost
- Narrated by: Robertson Dean
- Length: 17 hrs and 7 mins
- Unabridged
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Francis Ouimet and Harry Vardon came from different worlds and different generations, but their passion for golf set them on parallel paths that would collide in the greatest match their sport had ever known.
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Great Book
- By Warren on 11-02-15
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The Greatest Game Ever Played
- Harry Vardon, Francis Ouimet, and the Birth of Modern Golf
- Narrated by: Robertson Dean
- Length: 17 hrs and 7 mins
- Release date: 10-05-15
- Language: English
- Francis Ouimet and Harry Vardon came from different worlds and different generations, but their passion for golf set them on parallel paths that would collide in the greatest match....
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INDIE GAME DEVELOPMENT
- 30 challenging ideas for beginners!
- By: Bishnu Goswami
- Narrated by: Virtual Voice
- Length: 52 mins
- Unabridged
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This book contains a interesting list of 30 implementable projects in the Indie Game Development scene. All of these projects were created in Game Maker Studio (1 and 2) and can also be implemented in other game engines of the programmer's choice. Each of the projects is graded according to the difficulty and the challenges are highlighted. A difficulty upgrade and downgrade is also included to make the project simpler and easy or more complex but better. A timescale for each of the projects is also implemented to ease the process of applicability of the game concepts in different settings....
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INDIE GAME DEVELOPMENT
- 30 challenging ideas for beginners!
- Narrated by: Virtual Voice
- Length: 52 mins
- Release date: 04-06-25
- Language: English
- This book contains a interesting list of 30 implementable projects in the Indie Game Development scene. All of these projects were created in Game ...
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GAME DEVELOPMENT FOR BEGINNERS IN GAME MAKER
- 10 complete step by step projects!
- By: Bishnu Goswami
- Narrated by: Virtual Voice
- Length: 1 hr and 20 mins
- Unabridged
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This book contains ten complete game development projects to be completed by the programmer in Game Maker. Each of these projects is separated into seven sections to streamline the development. Ranging from a simple remake of the famous Pong game to more complex projects involving sliding puzzles and bouncing balls, the projects are designed with gradual progression and maximal liberty to the programmer to express their creative side. Requiring no background in computers science or applications, and only a minimal grasp of the concepts of this development tool, this book aims to make the ...
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GAME DEVELOPMENT FOR BEGINNERS IN GAME MAKER
- 10 complete step by step projects!
- Narrated by: Virtual Voice
- Length: 1 hr and 20 mins
- Release date: 04-06-25
- Language: English
- This book contains ten complete game development projects to be completed by the programmer in Game Maker. Each of these projects is separated into...
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Software Engineering at Google
- Lessons Learned from Programming Over Time
- By: Titus Winters, Tom Manshreck, Hyrum Wright
- Narrated by: Mark Sando
- Length: 23 hrs and 36 mins
- Unabridged
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How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization.
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not useful
- By Andreas Andersen on 07-21-21
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Software Engineering at Google
- Lessons Learned from Programming Over Time
- Narrated by: Mark Sando
- Length: 23 hrs and 36 mins
- Release date: 02-05-21
- Language: English
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Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering....
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Coding Games for Kids
- A Step-by-Step Guide and Creative Activities in Scratch for Creating Animations and Games
- By: Kangaroo Publications, Jesse Broome
- Narrated by: Virtual Voice
- Length: 1 hr and 48 mins
- Unabridged
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Are you interested in learning Scratch coding to develop games? What do you understand by the term Scratch programming? How is it different from the others? Can you create animated graphics using Scratch programming? The answers and explanation to all these questions are given below and once you go through them in detail, you will have no queries left as far as Scratch concepts are concerned. The book "Coding Games for Kids "is a step-by-step guide for youngsters interested in learning the basics of coding for different purposes. It is specifically written for the Scratch coding enthusiasts...
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Coding Games for Kids
- A Step-by-Step Guide and Creative Activities in Scratch for Creating Animations and Games
- Narrated by: Virtual Voice
- Length: 1 hr and 48 mins
- Release date: 04-19-24
- Language: English
- Are you interested in learning Scratch coding to develop games? What do you understand by the term Scratch programming? How is it different from ...
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Golf Is Not a Game of Perfect
- By: Bob Cullen, Dr. Bob Rotella
- Narrated by: Dr. Bob Rotella
- Length: 1 hr and 32 mins
- Abridged
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Filled with delightful and insightful stories about golf and the golfers Rotella works with, Golf Is Not a Game of Perfect will improve the game of even the most casual weekend player.
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Golf is not a game of Perfect
- By Wyatt Bingham on 01-18-04
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Golf Is Not a Game of Perfect
- Narrated by: Dr. Bob Rotella
- Length: 1 hr and 32 mins
- Release date: 05-02-00
- Language: English
- Dr. Bob Rotella is one of the hottest performance consultants in America today. Among his many...
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PREMATURAL
- By: J.M. Silva
- Narrated by: Virtual Voice
- Length: 2 hrs and 57 mins
- Unabridged
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Their deaths defy science. Can one detective solve the mystery before the next disastrous outbreak? Detective Sarah Kohmino keeps the memory of her murdered fiancé close to her heart. And despite a long career of securing justice for victims, her latest crime scene has her stumped. Classified as a suspicious death, the deceased woman had been young and vibrant before aging decades and dropping dead in the blink of an eye… With her tech-savvy rookie partner in tow, Kohmino follows the trail of clues to shady laboratories that push the boundaries of genetic modification. As powerful ...
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PREMATURAL
- Narrated by: Virtual Voice
- Length: 2 hrs and 57 mins
- Release date: 04-07-25
- Language: English
- Their deaths defy science. Can one detective solve the mystery before the next disastrous outbreak? Detective Sarah Kohmino keeps the memory of her...
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Smart Baseball
- The Story Behind the Old Stats That Are Ruining the Game, the New Ones That Are Running It, and the Right Way to Think About Baseball
- By: Keith Law
- Narrated by: Mike Chamberlain
- Length: 9 hrs and 52 mins
- Unabridged
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Predictably Irrational meets Moneyball in ESPN veteran writer and statistical analyst Keith Law's iconoclastic look at the numbers game of baseball, proving why some of the most trusted stats are surprisingly wrong, explaining what numbers actually work, and exploring what the rise of Big Data means for the future of the sport.
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If you sorta like baseball--save your money
- By david ortega on 05-11-17
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Smart Baseball
- The Story Behind the Old Stats That Are Ruining the Game, the New Ones That Are Running It, and the Right Way to Think About Baseball
- Narrated by: Mike Chamberlain
- Length: 9 hrs and 52 mins
- Release date: 04-25-17
- Language: English
- Predictably Irrational meets Moneyball in ESPN veteran writer and statistical analyst Keith Law's iconoclastic look at the numbers game of baseball....
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Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- By: A.E. Colonna
- Narrated by: Nicholas Seitz
- Length: 4 hrs and 24 mins
- Unabridged
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Roblox is a gaming platform that not only introduces kids to the metaverse of games but also a creator-friendly hub that offers developers the opportunity to showcase and improve their talents. But the real question is, can you really create your own game even without a programming background? Yes! This is precisely why this book is here—to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen.
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coding can be fun.
- By juan rodriguez on 11-29-23
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Code Gamers Development: Lua Essentials
- A Step-By-Step Beginners' Guide to Start Developing Games with Lua
- Narrated by: Nicholas Seitz
- Length: 4 hrs and 24 mins
- Release date: 08-18-23
- Language: English
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Can you really create your own game even without a programming background? Yes! This is precisely why this book is here—to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen....
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Unreal Engine C++ the Ultimate Developer's Handbook
- Learn C++ and Unreal Engine by Creating a Complete Action Game
- By: Stephen Ulibarri
- Narrated by: Virtual Voice
- Length: 14 hrs and 35 mins
- Unabridged
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Prepare for Unreal Engine 5! Learn the fundamentals of the C++ programming language as well as Unreal Engine’s code base for creating and packaging a complete hack and slash action game. Implement combat, AI and Behavior Trees, animation, gameplay mechanics, interfaces and delegates, collision and physics, ray casting, game saving, menu and HUD creation via UMG, and much more.
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Very effective and soothing
- By Anonymous User on 03-19-24
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Unreal Engine C++ the Ultimate Developer's Handbook
- Learn C++ and Unreal Engine by Creating a Complete Action Game
- Narrated by: Virtual Voice
- Length: 14 hrs and 35 mins
- Release date: 03-13-24
- Language: English
- Prepare for Unreal Engine 5! Learn the fundamentals of the C++ programming language as well as Unreal Engine’s code base for creating and ...
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My Life as a Coder
- By: Janet Tashjian, Jake Tashjian - cover illustrator
- Narrated by: Trevor Goble
- Length: 2 hrs and 36 mins
- Unabridged
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Derek Fallon receives an exciting new gift - a laptop! But there's a catch: it has no Wi-Fi so he can't use it for gaming. If he wants to play computer games, he'll have to learn how to code them himself. Another unforgettable adventure awaits in Book 9 of the My Life series, this time involving tech and coding!
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My Life as a Coder
- Narrated by: Trevor Goble
- Series: The My Life Series, Book 9
- Length: 2 hrs and 36 mins
- Release date: 04-07-20
- Language: English
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Derek Fallon receives an exciting new gift - a laptop! But there's a catch: it has no Wi-Fi so he can't use it for gaming. If he wants to play computer games, he'll have to learn how to code them himself....
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Game On
- Unleash Your Creativity and Bring Your Game Ideas to Life
- By: Barrett Williams, ChatGPT ChatGPT
- Narrated by: Virtual Voice
- Length: 3 hrs and 49 mins
- Unabridged
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Introducing "Game On," a dynamic and compelling eBook that catapults you directly into the pulsating heart of video game design and programming. This is your definitive guide for kick-starting your journey in the ever-evolving video game industry, opening doors to limitless opportunities and creativity. "Game On" unravels the intricate fabric of game design and programming, effortlessly guiding you through the complexities of choosing your game concept. It helps illuminate your path, assisting you in defining your game's purpose and materializing your unique idea. This immersive eBook takes...
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Game On
- Unleash Your Creativity and Bring Your Game Ideas to Life
- Narrated by: Virtual Voice
- Length: 3 hrs and 49 mins
- Release date: 04-21-24
- Language: English
- Introducing "Game On," a dynamic and compelling eBook that catapults you directly into the pulsating heart of video game design and programming. ...
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The Lazy DM's Forge of Foes
- Tools and Guides to Build, Customize, and Run Fantastic Monsters in Your 5e Fantasy Games
- By: Teos Abadia, Scott Fitzgerald Gray, Michael E. Shea
- Narrated by: Colby Elliott
- Length: 11 hrs and 20 mins
- Unabridged
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We all love monsters. We love them because they exist outside of our world and yet feel real to us. We love how strange they can be. We love the sense of danger that arises when we talk about them. We love how they live in our imaginations. And when monsters come to life in our imaginations, we love to face and defeat them. We battle dragons and demons and undead—and conquer them in tales we’ll remember our whole lives. Within the Forge of Foes, we’ll build these monsters. Here in the forge, we’ll modify creatures, giving them new attacks and strange new abilities.
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The Lazy DM's Forge of Foes
- Tools and Guides to Build, Customize, and Run Fantastic Monsters in Your 5e Fantasy Games
- Narrated by: Colby Elliott
- Length: 11 hrs and 20 mins
- Release date: 03-12-25
- Language: English
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We all love monsters. We love them because they exist outside of our world and yet feel real to us. We love how strange they can be. We love the sense of danger that arises when we talk about them. We love how they live in our imaginations.
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Please try againRegular price: $20.99 or 1 credit
Sale price: $20.99 or 1 credit
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