• Word on The Street 16: Graham on Game
    Apr 22 2025
    Graham joins us, a veteren of MMO design, and the man with the plan when it comes to building the blue zone systems in Ghost. Scott and Greg and Graham are here to talk about recent play test results, new game “modes”, and how the systems are coming along!

    Hosted on Acast. See acast.com/privacy for more information.

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    54 mins
  • Word on The Street 15: The Year Ahead
    Feb 11 2025
    Let’s talk production! And let’s do that with Juno, production head for all things Ghost! And of course Greg is here with Scott as well this week to look at where 2025 might take us, what it takes to build production pipelines in games, and a deeper look at open world Red Zones in ghost! (More Blue Zone talk too.)

    Hosted on Acast. See acast.com/privacy for more information.

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    1 hr and 2 mins
  • WORD on THE STREET 14: Big Progress Episode!
    Dec 17 2024

    Scott and Greg are joined again this week by Kristina and Shanti! We have a LOT to bring you in this last episode of 2024, and we hope this gives you a LOT to chew on till our next episode in January.


    Video version: http://frogpants.tv

    Hosted on Acast. See acast.com/privacy for more information.

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    1 hr and 4 mins
  • Word on The Street 13: Biomes and Playtests
    Nov 19 2024
    Greg and Scott are back to talk about the ever-growing playtests of Ghost, and all the latest from said test, and a BIG discussion today on choosing biomes in the game and the processes involved. And a LOT more!

    Hosted on Acast. See acast.com/privacy for more information.

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    1 hr and 1 min
  • Word on The Street 12: Play-Testing!
    Oct 15 2024
    Today it’s all about play testing here on the podcast! Joining Scott and Greg we have the return of Kristina Swanenburg, VP of product on Ghost! What does it take to pull of the play-tests this early? Who’s playing? What did they see? We have all the answers!

    Hosted on Acast. See acast.com/privacy for more information.

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    52 mins
  • Word on The Street 11: Milestones
    Sep 24 2024
    Time for a one-on-one with Greg and Scott, as they discuss core philosophies and the state of Ghost’s development. Play tests and all! Lots of your questions answered today as well.

    Hosted on Acast. See acast.com/privacy for more information.

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    59 mins
  • Word on The Street 10: Community!
    Aug 20 2024
    Let's get down and deep into what community means to the MMO market, and specifically what Fantastic Pixel Castle is doing differently in 2024 with such an open development approach. Join Greg, Faye, and Scott on this one!

    Hosted on Acast. See acast.com/privacy for more information.

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    58 mins
  • WORD on THE STREET 09: Art Direction
    Jul 16 2024
    Let's talk about art direction in Ghost, and MMO's in general. How does one get started? How does a team like this stay unified on the look and feel of a game in the long term? Stylization vs realism? So much more! Shanti and David join us for today's discussion.

    Hosted on Acast. See acast.com/privacy for more information.

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    58 mins
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