We Thought It Would Be Easy Podcast By Jordan Weisman & Jonathan Grant cover art

We Thought It Would Be Easy

We Thought It Would Be Easy

By: Jordan Weisman & Jonathan Grant
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It’s all fun and games until someone loses an eye ... or millions of dollars. This podcast drags mad geniuses and bold creators from every corner of interactive entertainment out of their comfort zones to answer the question, 'What the f**k were you thinking?' Expect brutally honest stories, creative courage under fire, and practical insights that’ll inspire (or warn) anyone daring enough to chase magic.© We Thought It Would Be Easy Pod Science Fiction
Episodes
  • Mitch Gitelman: On Building MechCommander, Shadowrun, Battletech - and Why Kindness Wins
    Jul 24 2025

    Mitch Gitelman: Building MechCommander, Shadowrun, Battletech - And Why Kindness Wins

    Game-making maestro Mitch Gitelman sits down with Jordan and Jonathan to spill the wild origin story of how “a kid who didn’t know what a pixel was” bluffed his way into Sony - and then built classics like MechCommander, Shadowrun Returns, and BattleTech. From goat-pasture negotiations and Microsoft war stories to why “improvise, adapt, overcome” (and a lot of kindness) still beat crunch and corporate ego, this episode all about creative hustle and staying human in AAA chaos.

    Check out SLICE - Seattle Loves Indie Creators Expo, is a one-day games industry conference that Mitch is helping out with:
    https://seattleslice.org/

    Follow us on Instagram:
    https://www.instagram.com/wethoughtpod

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    https://www.x.com/wethoughtpod

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    https://www.linkedin.com/company/we-thought-it-would-be-easy

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    1 hr and 26 mins
  • Kevin Konrad Hanna: From Game Developer to Directing the Hit Hellboy Documentary and Taking Home Film Awards
    Jul 16 2025

    Our guest this week is Kevin Hanna - who started as a scrappy game developer before making an unlikely leap into directing documentaries, including the acclaimed film about Hellboy creator Mike Mignola. He joins Jordan and Jonathan to share candid insights about the creative hustle, turning lunch-table dreams into award-winning reality, and why true creativity means making your own luck, even when the odds are against you.

    Watch Mike Mignola: Drawing Monsters on Amazon Prime:
    https://amzn.to/4dfzPho

    Check out Ink On Paper (Kevin's film studio) on YouTube:
    https://www.youtube.com/@inkonpaperstudios

    Follow us on Instagram:
    https://www.instagram.com/wethoughtpod

    Follow us on LinkedIn:
    https://www.linkedin.com/company/we-thought-it-would-be-easy

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    59 mins
  • Chris Taylor: Creator of Total Annihilation on Big Risks and Never Asking Permission
    Jul 8 2025

    In this episode, storied game designer Chris Taylor (Total Annihilation, Supreme Commander) joins Jordan Weisman and Jonathan Grant for a candid conversation about fearless creativity, costly mistakes, and why groundbreaking games often mean never waiting for permission. From pioneering real-time strategy to surviving the brutal highs and lows of independent studio life, Chris shares his boldest bets - and what it truly takes to deliver on ambitious game-design dreams.

    Check out Chris' web‑based RTS project Kanoogi:
    https://www.kanoogi.com/

    00:00 Jordan Weisman and Jonathan Grant welcome Chris Taylor
    03:10 Chris Taylor's Early Career and Hardball
    08:09 Transitioning to Boxing Games
    12:18 Taking the Leap: Leaving EA for Total Annihilation
    15:08 The Rise of Total Annihilation: A New Genre
    21:00 Balancing Complexity: The Challenge of Game Mechanics
    29:00 The Role of Trust in Creative Teams
    34:37 Subtraction in Design: Knowing What to Remove
    40:25 Creative Freedom and Game Development
    43:52 From Cave Dog to Gas Powered Games
    55:13 Work-Life Balance in Game Development
    01:00:18 The Pain of Innovation
    01:04:34 Lessons from Mistakes and Expectations Management
    01:13:50 The Burden of Expectations & Navigating Failure
    01:19:01 The Evolution of Game Development
    01:24:11 The Changing Landscape of the Gaming Industry


    Follow Chris:
    https://x.com/DeathBot9

    Follow us on Instagram:
    https://www.instagram.com/wethoughtpod

    Follow us on LinkedIn:
    https://www.linkedin.com/company/we-thought-it-would-be-easy

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    1 hr and 31 mins
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