Episodes

  • GMBC ep08 - The Black God's Drums by P. Djeli Clark with Ian Eller, Alex Jackl and Sean Murphy
    Jun 27 2025

    Exploring the intersection of magic and technology, this podcast episode delves into the rich tapestry of P. Djèlí Clark's novella, *The Black God's Drums*, set in a steampunk alternative history of New Orleans. Ian Eller, Alex Jackal, and Sean Murphy join host Eric Jackson to discuss how the narrative weaves powerful themes of political intrigue and cultural identity, all while centering around the titular weapon that can summon storms. The trio shares their personal experiences as Game Masters, illustrating how they incorporate elements of magic and technology into their own campaigns, likening their creativity to a delightful mix of peanut butter and chocolate. As they dissect the novella's characters and plot intricacies, listeners are treated to a lively conversation that is both insightful and humorously candid. This episode not only celebrates the novella’s strengths but also inspires GMs to reimagine its world within their own gaming sessions.

    Takeaways:

    • In this episode, the hosts explore the unique blend of magic and technology in gaming, drawing parallels to genres like steampunk and discussing how these elements can enhance storytelling.
    • Ian Eller shares a memorable game mastering experience involving a perilous quest for magical items in a crater, illustrating the thrill of integrating technology into fantasy settings.
    • Sean Murphy emphasizes the importance of character-driven narratives when considering game systems, suggesting that the theme often outweighs the mechanics in creating engaging stories.
    • The discussion touches on the rich political intrigue found in 'The Black God's Drums', highlighting how factional struggles can create compelling narratives for RPG campaigns.
    • The hosts recommend various RPG systems, such as Savage Worlds and Blades in the Dark, for adapting the novella into gameplay, emphasizing flexibility and narrative focus.
    • Alex Jackl discusses the integration of Orisha in character development, noting how distinct personalities of divine beings can enrich gameplay and differentiate character classes.

    Links referenced in this episode:

    • k-squareproductions.com
    • gmbookclub
    • bluesky.social
    • facebook.com/gamemastersbookclub
    • instagram.com/gamemastersbookclub

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    38 mins
  • GMBC ep07 - Questing with Percy: How to Game Master the Olympians
    Jun 13 2025

    The main discussion in this episode revolves around how three new Game Masters, George Krubski, Marshall Smith and Eric Driks, tackle the challenge of adapting "The Lightning Thief," the first book in Rick Riordan's Percy Jackson series, into a tabletop role-playing game. As they dive into the rich tapestry of mythological themes and character dynamics, they explore the intricacies of translating Percy's journey into a gaming experience that captures both the narrative depth and the lighthearted spirit of the original story. The experienced Game Masters share their gaming backgrounds, favorite deities, and insights into how the book's unique elements—like the concept of Camp Half-Blood and the pervasive influence of the Olympian gods—can inspire gameplay and character development. With a mix of humor and thoughtful commentary, they dissect potential game systems and narrative structures that could enhance the experience for players, all while ensuring that the essence of Percy Jackson's adventures remains intact. The episode wraps up with a reflection on the storytelling techniques that make Riordan's work resonate, emphasizing the importance of character motivations and the balance of humor and seriousness in creating memorable gaming moments.

    Links referenced in this episode:

    • k-squareproductions.com
    • gmbookclub
    • bluesky social
    • gamemastersbookclub
    • facebook
    • gamemastersbookclub
    • instagram

    Companies mentioned in this episode:

    • Rick Riordan
    • Disney
    • AEG
    • Alderac Entertainment Group
    • Dimension 20
    • Rob Vaux
    • Wizards of the Coast
    • Crafty Games
    • Brandon Sanderson
    • Naomi Novik
    • Tamora Pierce
    • White Wolf

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    36 mins
  • GMBC ep06 - River of Teeth by Sarah Gailey, with Petra Jackl, Colleen Nachtrieb and Roger Alix-Gaudreau
    May 30 2025

    Sarah Gailey's "River of Teeth" takes center stage as the Game Masters Book Club dives into a whimsical and unexpectedly thrilling alternate history where hippos reign supreme. Eric Jackson, alongside game masters Petra Jackl, Colleen Nochtrieb, and Roger Alix-Goudreau, embarks on a lively discussion about this unique narrative that intertwines heists, vibrant characters, and, yes, hippos. The crew explores how this peculiar premise not only entertains but also sparks discussions on character dynamics and world-building in role-playing games. From the hilarity of a heist involving these massive creatures to the ingenious character arcs that emerge, they highlight the charm and chaos that ensue when players and characters alike take on unexpected roles. Join them as they unpack the delightful eccentricities of this literary adventure, proving that sometimes the most outrageous concepts make for the most engaging storytelling.

    Links referenced in this episode:

    • ladyblackbird
    • ladyblackbirdrpg
    • risingphoenixgamecon
    • k-squareproductions.com
    • gamemastersbookclub
    • bluesky.social/gmbookclub
    • facebook.com/gamemastersbookclub
    • instagram.com/gamemastersbookclub

    Companies mentioned in this episode:

    • Sarah Gailey
    • Blades in the Dark
    • John Harper
    • Kids on Bikes
    • Cowboy Bebop
    • Rising Phoenix Game Con
    • Nicholas Atwater
    • Olivia Atwater
    • Deanna Raybourn
    • Stark Holborn

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    35 mins
  • GMBC ep05 - Rising Phoenix Game Con, April 2025 with Dan Collins, Pat French and Neal Devlin
    May 16 2025

    This lively discussion brings to light the intricate relationship between literature and tabletop gaming, particularly focusing on how beloved book characters inspire Dungeons & Dragons campaigns. The host engages with a trio of experienced Dungeon Masters—Dan, Pat, and Neil—who share their unique experiences and insights from years of gaming. They dive into the mechanics of character creation, the artistry of storytelling, and even sprinkle in some humorous anecdotes about their personal gaming journeys. Notably, they emphasize the importance of drawing inspiration from a myriad of sources, ranging from classic literature to modern comics, showcasing how these narratives can enrich the gaming experience. As the conversation flows, listeners are treated to a blend of clever banter and thoughtful reflections on how to weave literary elements into the fabric of their own campaigns, making for an engaging and informative episode.

    Links referenced in this episode:

    • linktr.ee/stayre
    • wanderingdms.com
    • pathfinderinfinity.com
    • pathfinderinfinity.com/doomworksfieldmanual

    Companies mentioned in this episode:

    • Wandering DMs
    • Pathfinder
    • GUI Cube

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    37 mins
  • GMBC ep04 - The Mercy of Gods by James S.A. Corey with Alex, Sean and Ian
    May 6 2025

    We're here with three new gamemasters, Alex Jackl, Sean Murphy and Ian Eller to explore the new Universe by James S. A. Corey, the creators of the Expanse. The Mercy of Gods, the first book in the Captive's War series pits the human-like Anjinn against the overwhelming forces of the technologically superior and authoritarian Carryx who come to conquer them.

    This book proved a real challenge to bring to the table top space but Alex, Sean and I did an admirable job.

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    53 mins
  • GMBC ep03 - Nettle and Bone by T Kingfisher with Petra Jackl, Roger Alix-Gadreau and Colleen Nachtrieb
    Apr 18 2025

    Petra Jackl, Roger Alix-Gaudreau, Colleen Nachtrieb, and Eric Jackson dive into the enchanting—and at times unsettling—world of T Kingfisher's *Nettle and Bone*, exploring its rich tapestry of themes that juxtapose dark fairy tale elements with a fierce critique of patriarchal structures. The conversation highlights how the narrative revolves around Mara, a princess nun on a quest to rescue her sister from an oppressive marriage, as she navigates through a landscape filled with quirky companions and macabre encounters. Each participant brings their unique perspective, discussing the blend of humor and hope that permeates the story, and how it brilliantly balances the grim with the whimsical. They also explore various role-playing game systems that could effectively capture the book's essence, demonstrating how the story's intricate details could translate into immersive gameplay. With laughter and insightful banter, they examine the book's memorable characters and scenes, such as the notorious Bone Dog and the eerie Thief Wheel, leaving listeners with a sense of both intrigue and inspiration to incorporate these elements into their own gaming experiences.

    Welcome back to Episode 3 of the Game Master's Book Club. With our three new club members, Petra Jackl, Roger Alix-Gaudreau, and Colleen Nachrieb we enter the world of T. Kingfisher's "Nettle and Bone", a fairy tale land that blends homey pragmatism, macabre hopepunk and a hefty dose of rage against the patriarchy.

    Links referenced in this episode:

    • risingphoenixgamecon.com
    • fearfulends.com
    • k-squareproductions.com
    • gmbookclub
    • bsocial

    Companies mentioned in this episode:

    • K Square Productions
    • T Kingfisher
    • Dresden Fiasco
    • Earthdawn
    • Shadowrun
    • Cipher system
    • Call of Cthulhu
    • Built by the Apocalypse
    • Dungeon World
    • Girl Underground
    • Girl by Moonlight
    • Evil Hat Productions
    • Fearful Ends

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    33 mins
  • GMBC ep02 - Becky Chamber's Monk and Robot duology - with Chris Grannis, Sam Liberty and David Clarkson
    Mar 7 2025

    The discussion revolves around Becky Chambers’ thought-provoking works, *A Psalm for the Wild Built* and its sequel, *A Prayer for the Crown Shy*, which delve into the essence of humanity through a sci-fi lens. This episode highlights the central inquiry posed by the narrative: what do humans truly need? As the hosts—Eric, Chris, Sam, and David—explore the solarpunk setting where robots have chosen to abandon their tools and embrace a life of self-awareness and coexistence with nature, they engage in a rich dialogue about the philosophical implications of such choices. The episode also touches on the unique character dynamics, particularly the non-binary tea monk, Sibling Dex, and the robot Mosscap, who together navigate a world that challenges the reader’s understanding of existence and community. With witty banter and insightful commentary, the hosts not only reflect on the beauty of the writing and world-building but also ponder how these themes can be integrated into their own gaming experiences. As they traverse the nuances of hope and humanity, listeners are invited to consider how fiction can inspire real-world connections and gaming narratives.

    We're back with Chris Grannis, Sam Liberty and David Clarkson to explore Becky Chamber's Monk and Robot duology "A Psalm for the Wild-Built" and "A Prayer for the Crown-Shy". We discuss this excellent piece of world-building and suggest a number of world building games to compliment it.

    Links referenced in this episode:

    • random.org
    • ksquareproductions.com/gmbc


    Companies mentioned in this episode:

    • K Square Productions
    • Tor Books
    • random.org
    • Cozy Town
    • Lasers and Feelings
    • A Quiet Year
    • Icarus
    • The Terraformers
    • Black Panther
    • WALL-E
    • Treasure Planet
    • Howl's Moving Castle
    • Siddhartha
    • Carlos Castaneda

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    27 mins
  • GMBC ep01 - Stephen King's Fairy Tale - with David Clarkson, Chris Grannis and Sam Liberty
    Feb 5 2025

    The latest discussion on the Game Masters Book Club revolves around the intricacies of Stephen King's *Fairy Tale*, a modern fantasy that weaves elements of horror and adventure with a twist of the classic fairy tale narrative. Eric Jackson, along with seasoned game masters Chris Grannis, David Clarkson, and Sam Liberty, explores how the novel's unique settings, characters, and scenes can be translated into captivating role-playing game experiences. They delve into the book's dual worlds, highlighting the protagonist's unexpected journey from the mundane to a magical realm filled with peril and wonder. Their conversation is peppered with insightful observations on character dynamics, particularly the tension between heroes and their darker counterparts, and how these themes can enhance gameplay. Listeners can expect a blend of creative inspiration and practical advice on adapting literary narratives into engaging gaming sessions, ensuring that the essence of King’s storytelling translates seamlessly into their own campaigns.

    In our inaugural episode, talented Gamemaster's Chris Grannis, Sam Liberty and David Clarkson discuss the World of Empis and its denizens from Stephen King's mediation on the fairy tale. For more information be sure to check out the website at https://emu-bugle-p6xh.squarespace.com/gmbc

    Links referenced in this episode:

    • k-squareproductions.com
    • risingphoenixgamecon.com


    Companies mentioned in this episode:

    • K Square Productions
    • Changeling the Dreaming
    • Changeling the Lost
    • Urban Shadows
    • Powered by the Apocalypse
    • White Wolf
    • Dungeons and Dragons
    • Cortex
    • Genesis
    • Star Wars
    • Talisman
    • The Gunslinger
    • Eyes of the Dragon
    • Narnia Chronicles
    • In Other Lands
    • The Long Earth
    • Forsooth
    • Swords Without Master

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    31 mins