• 61 - Making games is fun when your efforts aren't wasted

  • Apr 25 2024
  • Length: 12 mins
  • Podcast

61 - Making games is fun when your efforts aren't wasted

  • Summary

  • In this episode I talk about my progress toward the new WASarD steam demo and I contrast my experience working on Demonlocke (without using the production point approach) with my experience working on WASarD (where I've tried to apply production point).

    Wishlist WASarD on Steam: https://store.steampowered.com/app/1151870/WASarD/

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