
Terror World
Zombicide: Invader Series
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Narrated by:
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Ann Sprinkle
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By:
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Cath Lauria
About this listen
Time and space are under threat when a monstrous new alien zombie threat emerges, in this horror thriller from the riotous Zombicide Invader boardgame
Scientist Dizzie Drexler is on the mission of a lifetime: exploring a strange planet named Sik-Tar, in the company of a mysterious alien crew. The dig looks like a dud, until they stumble across an ancient spaceship, filled with arcane tech. What could possibly go wrong . . . ? Everything: opening the spaceship activates an unimaginable horror: a form of ravenous mold which possesses the skeletons that litter the spaceship with the desire to kill, spread, and consume every living thing. While fighting these undead terrors, Dizzie and their team delve into the spaceship's mysteries, and soon realize that such monstrosities could only come from one place: the future.
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What listeners say about Terror World
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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Overall
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Performance
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- J. Ramirez
- 10-17-23
Slow burn but interesting...
I am forced to agree with the previous review that I feel like there could have been more communication between the author and the cover artist since it looks like nobody in that cover picture from the board game is in the book. Also given what we know about the board game characters the cover seems to offer a cherry sherbet fuel adrenaline junkie boom boom pow pow zappy zap fun fight. It looks like Black opps laser tag on ecstasy. That flaw aside, I really enjoyed this book. It has the seeds of an interesting story arc for the future.
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- Jake L.
- 04-17-25
A Slow Build to Underwhelming Finish
Cath Lauria has good bones framing Terror World—with thought-out and unique characters and scenes that nail the splatter horror built into Zombicide—but fumbles with delivering on the premise. The limited cast and the overarching mystery tying the plot together takes away from the potential in the Invader spin-off. The mutant Xenos are teased in the opening chapters but don’t make their appearance until the tail-end of Act 2, and Act 3 spends more time examining Invader’s concepts and playing with their repercussions than landing the monster horde adventure thriller Zombicide as an IP promises.
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- Teri
- 03-28-23
My least favorite Zombicide novel.
This has to be the worst of the Zombicide novels, the rest were great, this one not so much. It also doesn't feel like Invader.
It starts off really slow and remains that way for most of the book. A member of an alien species decides to run an expedition to an unexplored planet because of a distress signal. Knowing there is some link between the Xenium and Xenos, they only decide to send one soldier amongst the 6 or so members. One being a new and weird alien race new to the series, based I think on centaurs. Makes the cover feel misleading. And when the crap hits the fan, it's all at once with a rush to the ending. Then ending is so contrived it feels like a large portion of the story was missing.
I'm not much a fan of the narrator. She seems to only have the range of young girl to raspy grandmother. I had a hard time taking Grayson seriously. He sounded like a chain smoking grandmother trying to be British. The slang he'd use occasionally seemed really forced because of this.
The main character, Dizzy, uses they/them pronouns. Nothing wrong with that, just the author needs to remember to use their name when also referring to the group in the same thought. A couple of times, it got confusing on to whom they were referring to.
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