
Champions of the Gods
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Narrated by:
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Virtual Voice
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By:
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Vincent Kane

This title uses virtual voice narration
Virtual voice is computer-generated narration for audiobooks.
In response to this impending catastrophe, deities from Earth's major religions decide on a desperate measure: a contest with existence-altering stakes. They choose champions, proxies to represent their respective belief systems. These are not typical heroes, but diverse individuals drawn from disparate backgrounds, including an atheist trans lesbian programmer, a devout Muslim orphan, and a young woman seeking healing for her father.
Their mission: venture into a perilous dimension known as the third plane and retrieve the Glade of Perception, a Deep Magic Instrument of myth and legend. This artifact possesses power beyond that of the gods themselves, capable of transforming reality. The deity whose champion first wields the Glade will have their belief system imposed upon the entire world, unifying humanity under a single spiritual banner.
But the quest is fraught with danger. The Nescher fragments are active, instigating chaos and feeding off the death energy they incite. The journey to the third plane is treacherous, and the champions must confront not only the dark influence spreading across the planet but also compete against each other. As the competition unfolds, they may discover that the true threat is far greater than their individual goals, potentially risking the destruction of not just their world, but the entire Reality Crucible.
The fate of humanity and the future of belief hang in the balance as these unlikely champions embark on a cosmic race against time and darkness.
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